Campaign |
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EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Though some consider it cowardly to use, poison is a weapon favored by orcs, especially those weak of frame. Orcish assassins, who use it on throwing knives, are typically frail by orcish standards, although surprisingly nimble. Though rarely the ones who deal the killing blow, their tactics are a considerable aid to their larger and more brutal kin.
Special Notes: The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures.
Advances from: | |
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Advances to: | Orcish Slayer |
Cost: | 17 |
HP: | 26 |
Movement: | 6 |
XP: | 30 |
Level: | 1 |
Alignment: | chaotic |
ID | Orcish Assassin |
Abilities: |
dagger blade | 8 - 1 melee | ||
throwing knives blade | 3 - 3 ranged | poison |
Resistances: | |
---|---|
blade | -30% |
pierce | -20% |
impact | -20% |
fire | 0% |
cold | 0% |
arcane | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Aldeias: | 1 | 70% |
Cancelar | 2 | 50% |
Cave Wall | 99 | 50% |
Chasm | 99 | 20% |
Continental | 2 | 40% |
Deep Water | 99 | 30% |
Forest | 2 | 70% |
Hills | 2 | 70% |
Ilha | 1 | 60% |
Mountains | 3 | 70% |
Mushroom Grove | 2 | 70% |
Shallow Water | 2 | 40% |
Swamp | 2 | 40% |
não | 2 | 40% |